The game moved and got its own address
The old server gave up, and the Well moved to a new, bigger one. The game now has its own address, wishdivers.ru, and this site.

Co-op browser game · 12+
Careful. Wishes come true.
Ride a grumpy bucket down into the cellars where wishes come true. Just not the way people wished. Fight the Mortgage, grab the loot and bring it back up to Bottomwell.

One run takes 10–15 minutes. Play solo or with friends via a link.
Kuzmich, the old bucket, lowers you into the cellars. Twelve floors, four layers, and every time they are different: halls, gates, enemy camps, stashes and notes.
Granted wishes give Boons, pick 1 of 3. Every run grows into its own build. Break the enemies' stance, dodge at the last moment.
After a floor, choose: bank your loot or risk going lower for more. Die, and you lose half of what you didn't bank.
Every boss grew out of someone's wish. Each has three phases and a crown blow: you see it coming, and you can get out of the way.
Floors 1–3 · the cellars
"I wish I had a bigger house"
She grows with interest, builds a wall of debt and slips you contracts. In phase three Kuzmich comes down: throw gold into the bucket for an early repayment.
Crown blow: the DENIED Stamp. A shadow darkens under the hero, then the stamp lands for half your health. See the shadow, step out. When the stamp gets stuck, hit her.
Floor 6 · the Drowsy Library
"I'll do it tomorrow"
He puts his blows off: where you stood, a lilac mark with a little clock stays and goes off later. In the last phase, Crunch Time: three dashes in a row, then he runs out of breath.
Crown blow: Deadline. An hourglass over his head, and every mark and the edge of the room go off at once. Find an empty spot near the middle.
Floor 9 · Monday Morning
"Starting Monday, I'll turn my life around"
He sweeps the arena with clock hands, leaves bookmarks and restarts the morning. Tear off the "Tuesday" page and his next ring is cancelled.
Crown blow: the Alarm. A ring wave across the whole arena, and only the green gap is safe. Every phase adds more rings.
Floor 12 · the Neighbours' Gardens
"I want what the neighbours have"
It's always greener: it copies your skills, heals on bright grass and sends mowers. Trample its grass and lead it under its own mower.
Crown blow: the Trim. A cross of blades: stand between them, by a corner. In phase two there are two crosses, in phase three a mower too.
Six-year-old Tommy wished for them, and here you are. He is a bit surprised. You pick a calling together with the class; change your mind and switch it in town for free.
Melee · a cauldron lid
Throw the lid: it bounces, lies on the floor and comes back. Charge to it, jump on it for a Gong, toss it up with the axe for Bowling.
Ranged damage
Casts on a mix of formulas and cheek. The fifth button is the crown skill; it charges up during the fight.
Nature and healing · forms
Roots, wasps and healing over time. The calling gives a form: press Z and you are not quite human any more.
The game is made in the open. This is the order; the dates are "when it's good", not "when we'd like".
Now
12 floors, 4 bosses, the town of Bottomwell. Warrior, mage and druid, three callings each.
Next
The first players, fixes from their feedback.
Then
The game in the Yandex catalogue, sign-in with Yandex ID.
Deeper still
The Well is deeper than it looks. The Caretaker is the first new hero.
The old server gave up, and the Well moved to a new, bigger one. The game now has its own address, wishdivers.ru, and this site.
We asked ourselves "isn't this too easy?" and answered: yes. The deep hurts now.
The second-wave bosses got crown blows, and each layer got its own enemies.
Yes. Later there will be cosmetics: looks, frames, pets. We don't sell power, and there are no loot boxes and no "energy".
Both, right in the browser, nothing to download. On a PC you use the mouse and keys, on a phone a joystick and buttons. You can add the game to your home screen like an app, and it starts even offline.
Yes, up to 4 people together. In town, press "Party" and send your friend the link. A friend on a phone and a friend on a PC play the same run. Solo works too.
The warrior with a cauldron lid, the mage and the druid. Each has three callings, three different ways to play: the warrior's Watchman, Brawler and Thunder, the mage's Fire, Frost and Storm, the druid's Den, Lynx and Gardener. You pick the calling together with the class and can switch it in town for free.
The first boss. Wishes in the Well come true, but crooked: someone's "I wish I had a bigger house" grew into the Mortgage. She grows with interest, builds a wall of debt and brings down the DENIED Stamp: step out of the shadow under you. To win, hit her "interest" right away and make an early repayment: throw gold into Kuzmich the bucket.
Nothing terrible. At the arena door Kuzmich has already taken your loot to the stash. Press "Rematch": back at the door, full health, the same Boons and gear. As many times as you like. If you go up instead, you lose only half of what you found in the arena itself.
It's rated 12+. The combat is cartoonish, no blood. The jokes are about everyday life: mortgages, Mondays, neighbours. No politics, religion or jokes about looks. There is nothing to buy for money. In the shared town you see other players, but you can only wave or say a ready-made line: there is no free chat.
No, you can play as a guest. Your progress is kept on the server. Later you'll be able to link VK ID, Yandex ID or email to play from different devices.